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adrián castro

I make games, the rest is fiction.

adrián castro

adrián castro

I make games, the rest is fiction.

Misfit game designer.

Currently I'm working at League of Legends as a player support (player behavior specialist) but I've worked as a game designer at Gamattica, EstudioFuture VR and Gazpacho Games. I've colaborated as a game designer with Blooming Buds (Solstand), AlPixel (The Amazing Odyssey of Growing Up, Caronte's Weakness) and Sindiecate Arts (The Painted Lady) and I worked as a tester at SOMA (Frictional Games).

I share the game designer work with teaching. I've been teacher of game design theory at Aula Arcade and I've given masterclasses at Jaume I University, Seville University and a few events around the world.


League of Legends (Riot Games) - PSPB specialist.

Swipe Cards (Gamattica) - Game designer.

Project Camp (EstudioFuture VR) - Game/ narrative designer.

Fusion Wars (EstudioFuture VR) - Game designer.

CAIN (Gazpacho Games) - Narrative designer.

Game jams projects

The Painted Lady with Edu Verz, Bakir Kawham, Quike Zárraga and Beícoli.

Caronte's Weakness with Ludipe, Rubén Calles and Celer.

The Amazing Odyssey of Growing Up with Ludipe, Rubén Calles and Alex Zarzalejo.

Other game jams:

Solstand with Blooming Buds.

ESC with Gazpacho Games.

Drugbot with Gazpacho Games.